We have designed an interesting course that is fun to drive (in our book!) and respectful to our desert environment. It is composed of the primary portion of challenges – using compass and maps. The secondary challenges include Time, Speed, Distance for average speed (at or under speed limits). Our goal is that when you finish, you have tested and sharpened your driving skills, and definitely sharpened several different types of navigation skills. The Rebelle Rally combines multiple types of navigation/driving challenges including the following items:
- Navigation to checkpoints (CPs)
- Checkpoint accuracy
- Time, Speed, Distance sections between CPs
- Bonus checkpoints (placed to force strategic decisions)
- Roadbook reading (including pace notes/tulips) & management
- Plotting checkpoint Latitude and Longitudes
- Plotting distance and heading
- Route choice
- Map reading
The primary navigation tools are compass, plotter, ruler, calculator, and scales. The rally supplies the maps, roadbook, scorecard, and daily CP Guide detailing the CP locations and key information. We also recommend a stopwatch and Terratrip or non-GPS odometer for the navigator to use as a reference. Key information for the day’s leg will be given in the mandatory daily competitor briefings.
The checkpoints are rated as green, blue, and black, indicating the level of difficulty in finding the CP and what to expect then they “see” it. A green CP is marked with a prominent green flag and course official. A blue CP is marked with a smaller blue flag for marking such as a blue, Rebelle branded stake. A black CP bears no physical marking, and competitors must get within the “bullseye” to get points. All competitors have a handheld Iridium tracking device that they signal when at the CP. You only have one chance to signal the tracker. The tracker gives a time stamp and latitude/longitude coordinate which the team records on their scorecard. Signaling the tracker more than once at the location to “try again” or to get a coordinate to help pinpointing your location results in a penalty.
TSD sections involve a specific prescribed route with an assigned start time and assigned target average speeds through the route.
CAST or Change Average Speed To instructions in the route book indicate a point along the route where the target average speed changes.
Time controls will be encountered along the route, indicated by a sign at the right side of the road, (not necessarily noted in the route book) where competitors’ time of passage will be recorded by control workers. The goal of competitors is to follow the route and maintain assigned target speeds as closely as possible, points are awarded for being “on time” at each time control. Competitors should continue at the prescribed average speed without stopping or slowing at or immediately after a passage timing control, as doing so will be unsafe and disruptive. Each TSD section will finish just before a Green Checkpoint, which is dealt with in the usual manner, and after which the time constraints no longer apply. Points are awarded for ideal “on-time” passage at each timing control.
Penalty points are subtracted from the overall score. The team with the highest score is the winner of the Rebelle Rally. No team will be eligible to win if they have been penalized for outside assistance. In the unlikely occurrence all teams receive outside assistance, the winner will be the team with the highest score.
Prior to the event, the exact route is only known by the course and land management officials and not published until the day of competition.
Please see the following helpful slide below:
Rebelle Competition & Scoring Visual-2017